How to Draw from Imagination

Updated: 07 Jul 2024

Examples for drawing objects from imagination

In this guide, I will focus on the minimum necessary basics you need to know for drawing from imagination.

Drawing from imagination means the knowledge to draw the basic shapes from different angles (in perspective), and the way to present them (rendering).

After getting the structure right, render is the final result with consideration to materials, lighting, texture (including color), shadows, and reflections.


This guide focuses mainly on drawing objects, both for concept art and product design.

The Basics:

The Craft:


If you do not have some basic understanding of linear perspective, visit my beginners guide to linear perspective.

Here, I will highlight the important and most practical things you need to know.

Start by drawing some boxes in 1-, 2-, and 3-point perspective.

Draw them above, on, and below the horizon line:

Boxes drawing in 1, 2 and 3 point perspective

Next, draw some boxes from imagination, but with attention to perspective.

They do not have to be perfect, just to get used to drawing in freehand style, meaning with no ruler or vanishing points (imagine where the vanishing points should be).

Drawing boxes in different angles with no ruler

If you struggle with drawing boxes, remember that every set of lines (which are parallel in real life), will converge in perspective.

Example for drawing a box from imagination

The following is an example of drawing simple boxes from imagination, and turning them into treasure chests.

Treasure boxes contour drawing

Later I will show you how to render your drawings.

Pencil drawing of treasure chests

A very helpful thing to know is finding the center of a plane (rectangle) in perspective.

To do that, draw two diagonals from the corners of ANY rectangle:

Drawing diagonals to find rectangles center

Use this knowledge to draw a nightstand.

Start by drawing a box and find the center for one plane.

Drawing two boxes and finding the center

Use the center point to add a line (in perspective) to create two drawers.

Use the same center point to find the position for the handles.

Using the center point to draw drawers

Now you can design your own nightstands (or other box-shaped objects).

Pencil drawing in one point perspective - nightstand

To see the supply and equipment I use for drawing, visit my guide for drawing materials.


When drawing from imagination, I rarely use vanishing points.

Learning linear perspective is important to understand how to draw objects in perspective, from different angles.

With some practice, it is possible to estimate where the vanishing points are.

With more practice and experience, it becomes natural to draw anything from any angle.


There are two main rules for linear perspective.

1. The farther an object is, the smaller it looks.

2. Objects are subject to foreshortening.


Foreshortening, sometimes called "artist's nightmare", is not that scary.

It is the way you see things that are along your line of sight. Meaning, continuous.

When the top part of a box is in front of you, you see it as a rectangle with right angles (90 degrees).

When you rotate the box, its top part starts to be along your line of sight, and therefore becomes shorter:

Rotating the top part of a box

The more a plane is along your line of sight, the more it is foreshortened.

If you rotate a box sideways, one plane starts to get shorter, while the other becomes less foreshortened.

Rotating a box to the side to see the effect of foreshortening

When drawing from observation, it is best to draw what you see, and NOT what you know.

With time (meaning, with practice and knowledge), you can reverse engineer the process, and draw what you know (draw from imagination).

You know that a table might have a rectangle top, but you also know the two rules of perspective:

1. Things get smaller the farther away they are.

2. Objects are subject to foreshortening.

You can apply these rules to your table in perspective:

Pencil drawing of a table in perspective

Now you can draw boxes and planes in perspective, considering foreshortening.

The same works for ellipses.


An ellipse (in perspective) is a foreshortened circle.

Circle in perspective is an ellipse

It has a major axis (long axis) and a minor axis (short axis).

The major axis and minor axis are perpendicular to one another.

Both sides of an ellipse along the major axis should be equal.

The same goes for both sides along the minor axis.

Major and minor axis for an ellipse

The minor axis shows the amount of foreshortening.

The minor axis shows the amount of foreshortening

In addition, the minor axis determines the direction of foreshortening.

In other words, the direction of a cylinder.

The minor axis determines cylinder direction

It is a good practice to draw ellipses freehand.

If you struggle with drawing a perfect ellipse, draw a major axis and a minor axis inside your ellipse, and correct it.

Alternatively, draw the axes first. Then, add some rounded indication to the axes. Lastly, connect the lines.

Steps for drawing an ellipse

For a rounded elliptical edge, draw a smaller ellipse (in diameter), and place it a bit higher in the direction of the minor axis.

Connect the two ellipses and erase the overlapping part (which should be hidden).

How to draw elliptical rounded corners

For an elevated ellipse, draw an inner (smaller) ellipse.

Then, raise two lines and draw an ellipse (draw a cylinder).

Finally, erase overlapping marks.

How to draw an elevated ellipse

For a lowered (sunken) ellipse, draw an inner ellipse.

Then, draw a lower ellipse and erase overlapping parts.

Lowered or sunken ellipse drawing

When you want to draw elevated or sunken ellipses, there is one more thing to consider.

From the first rule of perspective (objects or planes look smaller when they are far away), you need to draw the far part of an ellipse smaller.

In perspective, a far plane will look smaller

To draw a candle (or anything with a cylindrical body), you need to understand cylinders.

I will cover that next.

Steps for drawing a candle with pencils

Use the knowledge you have on ellipses to draw some hats from imagination (or memory):

Steps for drawing a boater hat from imagination


The top and bottom parts of a cylinder are circles (or ellipses when foreshortened).

From the first rule of perspective, you know that objects look smaller as they are farther away.

Yet, they keep the ratio between height and width (there is no distortion):

Circle size change with distance

The same is true for a cylinder body.

It looks smaller with distance:

Cylinder size change with distance

From the second rule of perspective, you know that objects are subject to foreshortening.

The top part of a cylinder is a circle when in front of you.

When the angle of your sight is changing, the object starts to be along your line of sight (and becomes an ellipse).

The more it is rotated to be along your line of sight, the more it is foreshortened.

Meaning, the distortion between height and width gets stronger:

Foreshortening of a circle to an ellipse

This is super important because a cylinder has a long body.

A long body means that you see each part of a cylinder from a different angle of sight, and therefore with a different degree of foreshortening.

In the next example, a cylinder is moving to the left.

Your angle of sight changes to look at it when it is moving, and its top part becomes less foreshortened.

The change of our angle of sight of a cylinder

Now that you understand that, you can draw a flashlight (for example) from imagination.

You know that the left side of the flashlight has less foreshortening (as it moves sideways from the vanishing point, which is in front of you).

Consequently, the left ellipse is less foreshortened than the right ellipse:

Using cylinders to draw a flashlight

And vice versa when drawing a flashlight with direction to your right side:

A pencil sketch of a flashlight

The same phenomenon happens when you lower a cylinder (below the horizon line, which is your eye level when looking forward).

The lower it is, the less it is foreshortened:

View of a cylinder as it is lowered

So, ellipses have less foreshortening as they are lowered below the horizon line.

Drawing a beer can with attention to foreshortening

And vice versa, less foreshortening as they are higher above the horizon line.

You can use this knowledge to draw a plant pot (for example):

Using ellipses for sketching a plant pot


When drawing a cylinder, ALL ellipses share the same minor axis.

Meaning, their foreshortening is in the same direction.

On the other hand, each ellipse has a different amount of foreshortening.

Graphite drawing of a skateboard truck and wheels

The same works for cones.

Graphite drawing of a traffic cone

With the combined knowledge of drawing ellipses and cylinders, you can draw anything cylindrical.

You can do it from observation, imagination, or memory.

Drawing contour lines for gun and riffle bullets

When drawing, rotate your drawing paper in a way that is most comfortable for you.

Rotating drawing paper while drawing

The last step is rendering, and I will explain it next.

Gun and rifle bullets pencil drawing

For more about ellipses, visit my ellipses drawing guide.

Watches drawing using ellipses


Rendering is the final outcome.

The first step of drawing is planning. Meaning, choosing a topic and working on composition.

The purpose of composition it to create something interesting.

For more info on composition, read my guide on how to draw a still life composition.

Image for composition guide

The second step is designing (sketching and then drawing), and adding details.

The last step is rendering. It is the time to use shading, texture, depth, cast shadow, and anything else for your drawing to be with a quality of a finished artwork.

Start by observing some basic materials like wood, metal, chrome, plastic, bricks, leather, etc.

Draw these textures and understand their patterns and relationships with light.

Pencil drawing of several textures

Next, draw them on some basic shapes like cylinder, box, and sphere.

This practice will give you the confidence to draw basic textures for your concept art and product design.


When drawing, decide where the light is coming from, and create a transition (gradient) from dark to light.

Remember that dark values are darker in dark areas (and lighter in light areas), and light values are lighter in light areas (and darker in dark areas).

In the example below, the wood deck has a certain value (1).

When you add cast shadow (2), the value in the shadow area is darker (and has soft edges).

But, not just the overall value is darker (in the shadow area). The areas between the wood plates (3), which are called ambient occlusion (because scattered light cannot reach these areas), are darker too in the shadow area.

Ambient occlusion is darker in shadows

In the next example, look how the wood pattern becomes darker in the shadow area.

Drawing different texture types on cylinders

You can use different mediums to present (render) your artworks.

Any medium (oil paint, watercolor, gouache, colored pencils, acrylics, etc.) is acceptable. It is a matter of personal preference.

You can do the same practice with any medium. Here is an example with markers.

Drawing wood texture with markers

For recommended markers, visit my guide on markers for drawing.

Rendering with markers:

Flashlights product design, render with markers

Rendering with pen and ink is a quick way to present your design.

Here is my list of recommended drawing pens.

Remote control drawing with pen

My favorite render style is realism. With pencils (in this case), or with any medium.

Remember, there are no lines in nature, and therefore no lines when drawing realism.

Pencil drawing of a backpack

If you are unfamiliar with realism, visit my guide on how to draw in a realistic style.

Realistic pencil drawing examples

You can combine drawing from observation and drawing from imagination.

In the next example, I looked at an image of a boat, as an idea for its body.

The rest I added from imagination.

Initial sketch of contour lines

I draw from top to bottom, and left to right (I am right-handed), so not to smudge what I have already drawn.

Drawing from top to bottom and left to right

When rendering, think of the light source and the materials. For shiny materials, like some metals, use strong contrast between dark and light values.

Graphite drawing of a zodiac boat

A zodiac boat is a complex shape.

It shares the characteristics of a torus shape.

To learn how to draw complex shapes, visit my torus drawing guide.


Spheres are quite easy to draw. On paper (2D), their outline is a circle.

To change a circle to a sphere, draw some lines, which translate as both (the illusion of) depth and direction.

These lines are called cross contour.

Adding lines to circle to change them to spheres

When looking at a sphere, the middle of it is in front of you.

The parts of a sphere that are closer to the edge are starting to be along your line of sight, and therefore foreshortened!

What works for a sphere (circle), also works for other "spherical" shapes, like an egg, ellipses, or a peanut.

By adding a couple of lines, it is easy to give it depth and direction (with consideration to perspective).

Quick sketches of some backpacks

Sketches are meant to be quick.

Examples for sketching backpacks

The more you practice with quick sketches, the more natural the drawing process becomes, making it easier to focus on a design.

Once you are happy with a design, you can render it.

Backpack drawing from imagination with markers

You can use cross-contour lines for drawing organic objects, like the human head.

Using cross-contour lines to draw the human head

And, the human body.

Using cross-contour lines to draw the human body

With practice (and more practice), you can draw characters in motion, and action.

Cross-contour, foreshortening and perspective are key for success.

Here is another example of how I render from top to bottom, and from left to right.

Drawing without smudging

Contrast in brightness values helps your drawing be more noticeable.

You can use atmospheric perspective and other types of contrast (like soft vs. hard edges, rough vs. smooth texture, etc.) to enhance your render.

Graphite pencil drawing of a female warrior

For more on spheres, visit my ball drawing guide.

Examples of textured spheres

Concept Art

Concept art is the process of creating new and unique ideas.

Together with a good story or theme, concept art is the basis for the video game industry.

Some genres in the film industry (like fantasy and science fiction), rely heavily on concept art, and so do comics and animation.

Arguably, the easiest shape to start with is a round plane (circle).

Draw some round items in perspective (ellipses with different degree of foreshortening and direction, which is determined by the minor axis).

It can be a plate, Frisbee, button, or a shield for a fantasy computer game.

Concept art pencil drawing - round shield

The next shape to practice on, is a rectangle in perspective.

Concept art pencil drawing - shield

Once you are comfortable drawing circles and rectangles in perspective, try some cylinders.


Use the minor axis to determine the direction of a cylinder, and pay attention to foreshortening.

Render your artworks with texture.

Concept art maul pencil drawing

For a deeper understanding of textures, like wood and metal, visit my texture drawing guide.

Realistic texture drawings with graphite pencils

A circle fits perfectly inside a square.

Consequently, the center of a square is also the center of a circle.

Drawing a circle inside a square

It is also true in perspective.

To find the center of ellipses, in different amount of foreshortening, draw a cylinder inside a box.

The way to find the center of a cylinder

Now you can draw cakes from imagination.

Cake drawing with markers, from imagination

Lastly, introduce boxes.

You can use linear perspective techniques, like divide or multiply, to place a ribbon in the center of each plane.

How to draw a gift box from imagination

When it is time to render, feel free to use mixed media.

Meaning, to use more than one medium.

In this case, I used markers to draw a box (from imagination), and added a person with pencils (from observation).

Gift box drawing with pencils and markers

When you are comfortable drawing box-shaped objects, feel free to combine them with cylinders.

Pencil drawing concept art of a war hammer

How to draw wheels:

Wheels are a set of ellipses (foreshortened circles).

In a car, carriage, wagon, and other vehicles, the two front wheels (and the two back wheels) form a cylinder.

The minor axis for the wheels is determined by the vanishing point. Therefore, the front and back wheels have different direction (and amount of foreshortening).

Minor axis for drawing the direction of wheels

If you start by drawing a box (in perspective), it is easier to see where the vanishing point is (for the wheels).

Pencil drawing of a carriage from imagination


Although it is tempting to draw complex objects, start by drawing the basic shapes (circle, square, sphere, cylinder, and box), from different angles.

Complex designs:

Drawing complex objects often begins as basic shapes that you refine while drawing several sketches.

In the following example, I designed something that might be in the James Bond movie category, which is something between concept art and product design.

I usually start with an idea, then some sketches, and lastly refinement and rendering.

Concept art pencil drawing - weaponized drill

Something to consider:

Drawing concept art is, in a way, inventing something that does not exist.

So, when I decided to draw a weaponized drill, I had to research both drills and guns, learning which parts they are built from, and how they work.

It is a good practice to research the subject you draw, for ideas and direction.

In addition, it is also advisable to be very loose when sketching various designs and angles, before committing to the final design and render.

Product Design

Anything that is man-made has to be designed. Tables, computers, cars, shoes, lamps, houses, etc.

Therefore, a more careful approach is needed when designing a product.

You have to think about comfortability, usage, safety, materials, price, human factors, ergonomics, and other factors, depending on the project.

Cylinder shape products:

For designing products with a cylindrical shape, you can start with a line.

This line is very important; it is the direction of your cylinder, but also the minor axis for your ellipses.

Draw a short line for a foreshortened body, or a longer line for a less foreshortened body.

Now that you have the direction, you can add two lines for the body's width (remember that in perspective, the lines converge to a vanishing point).

Line that will indicate the direction of a cylinder

Next, add as many ellipses as required for your design.

The farther away an ellipse is, the less it is foreshortened.

Adding ellipses for the cylinder design

Lastly, finish your drawing and render it.

Flashlight design drawing, rendered with markers

When an ellipse is in a different direction, the minor axis will guide you.

Lispstick drawing from imagination

Advanced designs:

Now that you know how to draw boxes and cylinders in perspective, it is time to combine them.

For this example, I designed a classic joystick.

Start by drawing a box and find its center.

Finding the center of a box

Draw an ellipse in the middle, and raise a cylinder (for the handle).

Draw another ellipse for an elevated button.

Adding a cylinder in the center of a box

I decided to add another button, on top of the handle.

In my first design, the vanishing point is in the middle of the cylinder (red lines).

In that case, the top button cannot be seen, because it is above the horizon line.

The solution is to raise the vanishing point (green lines), and correct the design accordingly.

Correcting a design by changing a vanishing poing

The last step is rendering.

Pencil drawing of a classic joystick

One way to approach product design, is to first draw some orthographic views.

Depending on the complexity of the object, sometimes just one or two views are enough. In extreme cases, you might need views from all sided (top, bottom, front, back, left, and right), in order to draw an object from different angles.

For a remote control, I used side, top, and front views:

Orthographic views for remote control design

Now it is easier to draw it in perspective, which is more interesting.

Pencil drawing of a remote control

In many cases, designing is easier with orthographic views.

Oven designing using orthographic views

After you figure out the design, focus on composition and rendering.

Drawing from imagination of an oven, product design

Once you feel comfortable drawing box-shape objects and cylindrical objects (and combining them), you can design complex objects.

Realistic hair dryer pencil drawing

Sometimes, you might want to add context to your designs.

In the next example, I drew some SpongeBob bags and backpacks.

Although the bags are structured in a "square" way and have the SpongeBob color pattern, there is something missing.

That missing thing is context. In this case, I drew some SpongeBob figures.

Product designs for SpongeBob bags and backpacks

Whenever I want to draw something for the first time, it can be challenging.

Regardless of my knowledge in perspective, I use these two steps:

1. Search for reference images to understand the structure and functions of the object I want to draw.

2. Draw some quick sketches to explore different design ideas.

Quick sketches of some helmets

When I decide on a final design, I render it:

Bike helmet pencil drawing as product design


Knowledge and experience in the craft of drawing is the basis for drawing from imagination.

Once you have the knowledge, you can use your imagination, influences, and preferences, to create your own unique artworks.

If you struggle with drawing from imagination, I suggest practicing first on drawing from observation (photos), direct observation (from life), and in perspective (learning linear and atmospheric perspective).

With practice, the process becomes natural, and consequently, you will think less on how to draw, and more on what to draw.


Draw lightly at the planning stage, so it is easy to erase and change compositions.

Use quality paper. Here is my review for drawing-paper brands and types.

Graphite drawing of a wooden kennel and a wooden cross


As mentioned above, when I draw from imagination, I like to do it freehand, with no rulers or vanishing points.

This results with some sacrifice in accuracy, but I prefer my drawing process to be flowing and enjoyable.

Where to go next:

To learn more about depth, check out my guide for drawing the illusion of depth. It teaches 15 methods to add depth and space to your art (including MANY examples).

Tree pen drawings with a sense of depth

Here are my recommended YouTube channels for learning to draw.